Please ensure Javascript is enabled for purposes of website accessibility
Powered by Zoomin Software. For more details please contactZoomin

AVEVA™ XR Studio

Timer

  • Last UpdatedDec 07, 2023
  • 3 minute read

The Timer node is used to generate time-based events and values. It can be started, paused, stopped, or reset.

  • When running with loop mode off, the timer generates a cycle event at the end of the duration time.

  • In looped mode, during each loop the alpha value moves between the minimum and maximum values set by the range parameter.

  • The alpha movement mode can be:

    • Forward (minimum > maximum, minimum > maximum)

    • Ping-pong (minimum > maximum, maximum > minimum).

  • You can randomly generate the time interval duration using the randomRange parameter.

  • By default, the timer works with seconds.

  • Use the durationDiv attribute, to count with another measure unit, such as frames.

Platform support

This node is fully supported on XR-Windows, XR-Portable Windows, XR-Portable iOS, XR-Portable Android, and XR-Portable WASM platforms.

XR-WIN

XR-P-WIN

XR-P-IOS

XR-P-AND

XR-P-WASM

Full support

Full support

Full support

Full support

Full support

Full support

Full support

Full support

Full support

Full support

Code example

This is a code example for the Timer node.

<Timer name="timer_warp" duration="60" durationDiv="25"/>

Position

The Timer node must be inside a context node, such as Context or Global.

Timer fields

These are the fields for Timer node. Only the node-specific fields are indicated, not fields obtained by inheritance.

Field inheritance: NodeBase > Timer

Fields

Type

Use

Default value

Description

active

sbool

Optional

true

Activates or deactivates the timer. This is a deprecated parameter. It is recommended that you use Start, Pause, and Stop instead.

alpha

sfloat

Read only

Internally calculated

The current timer position within duration range, normalized between 0 and 1.

cycle

sevent

Read only

Not set

Triggers at each loop interval end.

duration

sfloat

Optional

1

Sets the time interval.

durationDiv

sfloat

Optional

1

Sets a different unit measure than seconds.

loop

sbool

Optional

false

When set to true, the timer runs cyclically and the alpha value is updated.

mode

senum

Optional

Forward

Defines the alpha behavior during loops. If set to forward, alpha always move from range minimum to range maximum in each loop interval. If set to pingpong, alpha moves alternatively up and down between range min and max.

pause

sevent

Optional

Not set

Pauses the timer. Use Start to restart it.

randomRange

svec2

Optional

0 0

Defines minimum and maximum values for the dynamic loop interval time calculation. The time interval is recalculated only if randomRange is different from its default value: "0 0".

range

svec2

Optional

0 1

Defines minimum and maximum value between which alpha is moved during loop interval.

reset

sevent

Optional

Not set

Restarts the timer.

start

sevent

Optional

Not set

Starts the timer.

state

senum

Read only

Internally updated

Shows current state as Play, Stop, or Pause.

stop

sevent

Optional

Not set

Stops the timer.

In This Topic
Related Links
TitleResults for “How to create a CRG?”Also Available in