Naming Item Labels (FBX)
- Last UpdatedAug 22, 2023
- 1 minute read
Naming Item Labels
When labeling an item, the game designer places the label mesh near the item and follows the correct naming convention (label_itemName).
There is no need to create a specific item label texture. The label texture must always use the standard label_default.tga.
Note: The label object is not required for the Item to work.