Extra parameters
- Last UpdatedNov 17, 2025
- 1 minute read
You can export a section of a mesh user buffer as it is, without touching or knowing what's inside.
This works only for meshes, and it is done by inserting the following text inside the user buffer.
Code example
This is a code example for exporting a section of user buffer.
$ExtraParams
{
row1
row2 = value
this is a simple string
{
something else
}
}
This example exports, alongside the mesh, all the text between the first and last $ExtraParams{} (excluded)
$ExtraParams must not be nested inside other structures used by the exporter; for example, the $ShaderGen structure.
Code example
This is a mesh user buffer example.
$ShaderGen
{
szShader = EngineLib|Txt|Opaque
}
$ExtraParams
{
row1
row2 = value
this is a simple string
{
something else
}
}