Reflections
- Last UpdatedJan 24, 2023
- 1 minute read
Pass specified
If Pass is specified, remember to set the appropriate cull value.
Pass not specified
If the Specifying Pass Parameters (Legacy 3DS MAX) are not specified, it is automatically initialized and the cullmode value is flipped.
If Pass is not specified, there are two possibilities depending on the level of detail specified in reflectionsDetail parameter:
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Use the full shader.
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Use only the selfDiffuse connection.
Or if it does not exist, the connection is widespread. In practice, it does not use RT lights.