FGI/HDR panel
- Last UpdatedDec 13, 2023
- 1 minute read
The FGI/HDR panel enables you to manage the application FGI and/or HDR at runtime.
You can also manage other engine visual effects, such as ambient occlusion, fog, and shadows.

Working with HDR/FGI
You can adjust specific visual effect settings.
Modify visual effect functionalities at runtime
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Select the functionality from the top list.
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Select the functionality parameter to modify.
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Adjust the parameter value using the specific handler that appears under the parameters list.
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Observe the effect of the change on the 3D runtime.
Loading or saving visual effect settings
The engine can load a different HDR setup at runtime. Every application type has one or several default HDR settings that can be edited separately.
An HDR developer can edit the simulation when the application is displaying the simulation module.
Load a previously saved HDR settings file
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Press Load button.
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Select the file to load. When loaded, the HDR settings are immediately applied to the 3D runtime.
Save an HDR setup
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Modify the visual effect parameters to reach the desired result.
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Press Save button to overwrite previous settings or create a new file.