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AVEVA™ XR Studio

Create a new shader library

  • Last UpdatedSep 04, 2024
  • 1 minute read

You can create a new Shader Library from the Project Explorer.

Create a new Shader Library

  1. Right-click a project section, point to Add New File, then select ShadersLibrary.

    The New File dialog appears.

  2. On the New File dialog, specify the shader name and select OK. A new .shd file is created to represent the shader.

  3. Double-click the .shd file to open the file with the Shader Editor.

  4. Add content to the shader through the 3D View. See Add nodes in Shader Editor.

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