Create a new shader library
- Last UpdatedSep 04, 2024
- 1 minute read
You can create a new Shader Library from the Project Explorer.
Create a new Shader Library
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Right-click a project section, point to Add New File, then select ShadersLibrary.

The New File dialog appears.
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On the New File dialog, specify the shader name and select OK. A new .shd file is created to represent the shader.

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Double-click the .shd file to open the file with the Shader Editor.

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Add content to the shader through the 3D View. See Add nodes in Shader Editor.