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AVEVA™ XR Studio

Visibility for Billboard Groups (Legacy)

  • Last UpdatedJul 04, 2023
  • 1 minute read

The BillboardGroup has two visibility options:

  • Static

  • Dynamic

Static visibility

The Static option draws all meshes at once, as if they were a unique mesh.

  • The calculation of the visibility is done on a big box like all the grouped meshes, so just a single mesh is visible.

  • This system is very useful in cases where the meshes are mostly always visible; that is, if one is very likely to see the others are visible.

  • If the meshes are all visible, this system is the fastest in rendering.

Dynamic visibility

The Dynamic option determines, for each frame, which meshes to render.

  • The downside to this system is that when the visible meshes change, the system must recreate the various rendering buffers, which is not really fast.

  • This system is very useful in case there are many scattered meshes for the scene, which are unlikely to be rendered simultaneously.

  • It is important to think about the system to be used, because in different situations each one has advantages/disadvantages that can affect the frame rate.

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