Texture Nodes
- Last UpdatedJan 24, 2023
- 1 minute read
These are the Texture shader nodes:
Notes
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You can create multiple Texture nodes and assign them the same paramName. This helps to:
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Access the same texture with different UVs.
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Access the texture once as a NormalMap and once as bitmap.
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nkTxTexture2D and nkTxNormalMap can share the same paramName.
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nkTxCubeMap can only share the same paramName with another nkTxCubeMap.