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AVEVA™ XR Studio

FBX to MWX import options

  • Last UpdatedSep 03, 2025
  • 1 minute read

FBX import configuration file

The FBX import configuration file is a configuration file type and can customize the import settings for FBX files with specific needs.

Parameters

These are the settings for an FBX import configuration file.

Parameter

Type

Default

Description

cleandir

sbool

false

Deletes the existing MWX directory.

destinationpath

sstring

Not set

The source destination path. Include filename with extension to overwrite file name.

everything

sbool

false

Includes hidden/frozen objects in import. The default is to not import them.

mediapath

sstring

Not set

Copies any embedded media to this path location. If not specified, the media won't be copied.

noanim

sbool

false

Disables the import of any type of animation.

nohier

sbool

false

Disables the naming of objects using the full hierarchy. For example: SceneName|ParentA|ParentB|Child will be SceneName|Child.

prefertext

sbool

false

Writes some MWX parts inside the XML instead of creating binary files The default is off.

scene

sstring

Not set

The name of the scene. This is used as prefix for object naming. For example: SceneName|Object01. If name is not specified, the mwx file name will be used.

units

senum

noconv

Converts the data into this unit system ('noconv' or empty string -> no conversion).

verbose

sbool

false

Displays a detailed level of import information in the import log.

worldspace

sbool

false

Imports in world space. If not specified, the default is object space.

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