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AVEVA™ XR Studio

Naming a Chain Module Item (Legacy 3DS MAX)

  • Last UpdatedJul 04, 2023
  • 1 minute read

The Chain Module is a special add-on for the valve. It is used when the valve is not reachable by the operator.

The Chain Module is comprised of:

  • A static mesh named chainvalve_xxx.

  • A handle named handle_chainvalve_xxx.

  • The animated geometry chain named _chainvalve_xxx.

  • A dummy named anim_chainvalve_xxx that defines the animated geometry.

Mesh hierarchy

root

|--anim_chainvalve_xxx (dummy)

|--chain_chainvalve_xxx

|--chainvalve_xxx

|--handle_chainvalve_xxx

Building the item

  • Check bObjectSpace in each geometry.

  • For handle_chainvalve_xxx, use the same value as the valve handle.

  • For chain_chainvalve_xxx, make the UV channel 1 animated to simulate the chain rotation.

  • The anim_chainvalve_xxx is the dummy that defines the animated geometry chain_chainvalve_xxx.

Code example

This code shows the standard proprieties for the dummy anim_chainvalve_xxx.

$AnimatedGeometry

{

iVersion = 1

szMesh = chain_chainvalve_xxx

szCompression = None

szDynamicData = UV1

$Anim

{

szID = chain_chainvalve_xxx

dwStartFrame = 0

dwEndFrame = 9

fFPS = 25

bInterpolate = true

}

}

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