Please ensure Javascript is enabled for purposes of website accessibility
Powered by Zoomin Software. For more details please contactZoomin

AVEVA™ XR Studio

Shader Selector

  • Last UpdatedJan 18, 2026
  • 1 minute read

In some cases, depending on how a material was created, you can change the shader associated to the material. Use the Shader Selector to specify the associated shader. The material parameters that are common to the source and target shaders are kept with current values.

Specify the associated shader

  1. Select a Material node in the project.

  2. In the Node Properties panel, select Browse (...) next to the shader property.

    The Shader Selector opens.

  3. On the Set Shader dialog, select the shader to use.

  4. Click OK.

Video Tutorial: Changing Shader in XR

Source: This video was produced with XR Studio 4.2.0.

Disclaimer: The videos provided on this help page are for general guidance and may depict a version of the product with user interface elements, features, or workflows that differ slightly from the one you are currently using. Product updates, enhancements, and configuration options may result in variations in appearance or functionality.

In This Topic
TitleResults for “How to create a CRG?”Also Available in