Rotation settings
- Last UpdatedSep 17, 2025
- 1 minute read
These are settings in the Graphic Context Editor that relate to rotation.
Note: These preferences are global and bound to the Graphic Context Editor itself. This means the parameter settings are shared among all the graphic contexts of a project and among all the projects.

|
Rotation setting |
Description |
|---|---|
|
Displayed as |
Enables you to select which representation to display rotations from following options: Quaternion; -XYZ; -XZY; -YXZ; - -YZX; -YZX; -ZXY; -ZYX. It also defines the way in which a Rotation will be managed inside an AnimationClip when adding it as a channel. |
|
Snap to Degrees |
When users edit an object rotation by dragging on the rotation gizmo in the Graphic Context Editor, if they hold the SHIFT key the rotation modification will use a fixed pace specified in degrees. |