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AVEVA™ XR Studio

Rotation settings

  • Last UpdatedSep 17, 2025
  • 1 minute read

These are settings in the Graphic Context Editor that relate to rotation.

Note: These preferences are global and bound to the Graphic Context Editor itself. This means the parameter settings are shared among all the graphic contexts of a project and among all the projects.

Rotation setting

Description

Displayed as

Enables you to select which representation to display rotations from following options: Quaternion; -XYZ; -XZY; -YXZ; - -YZX; -YZX; -ZXY; -ZYX. It also defines the way in which a Rotation will be managed inside an AnimationClip when adding it as a channel.

Snap to Degrees

When users edit an object rotation by dragging on the rotation gizmo in the Graphic Context Editor, if they hold the SHIFT key the rotation modification will use a fixed pace specified in degrees.

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