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AVEVA™ Engineering

Published Interface

  • Last UpdatedMar 28, 2023
  • 2 minute read

The pick data object can be classed as being only a read-only objects, as setting the members within the object will have no effect on the operation of the event picking.

Method

The pick data object only has one method, this returns the pick data object as a picked position object.

Name

Result

Action

.positionData()

edgPositionData

Converts the pick data into a standard event position data object.

Members (General Picks)

The following are the definition of the members that are common to all the available picking types:

Name

Type

Action

.type

STRING

Basic type of pick on the graphics canvas, for example, ELEMENT, PLINE, PPOINT.

.tubing

STRING

Tube type adjacent to the .item member, as in, HEAD or LEAVE.

.item

DBREF

Database element picked.

.point

REAL

Ppoint or graphical aid number picked.

.pline

STRING

Structural pline picked.

.aidType

STRING

Basic graphical aid type picked, for example, LINE, CYLINDER.

.pickLine

POINT-
VECTOR

Pick vector when picking an item, as in, direction of view and the position of the direction on the viewing plane.

Members (Graphic Entity Picks)

The following are the definition of the members that are only populated by the graphical entity picks, these members define the basic graphical components of the item under the pick cursor:

Name

Type

Action

.vertexCount

REAL

Number of vertices, usually only 1, zero if a graphical edge or facet is picked.

.vertices

ARRAY

Position of vertex picked.

.lineCount

REAL

Number of edges/lines at the vertex point, 1 if only a graphical edge is picked, zero if a facet is picked.

.lines

ARRAY

Paired positions defining each edge/line.

.facetCount

REAL

Number of facets bounding the picked line or vertex, 1 if only a facet is picked.

.facets

ARRAY

Positions of each of the corners of the facets, four per facet.

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