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AVEVA™ Engineering

Stretch Objects with Polygon Selection

  • Last UpdatedApr 08, 2024
  • 2 minute read

Stretches objects using a polygon selection.

The prompt Select objects to stretch is displayed.

Click to identify, or drag a rectangular fence around, the objects to stretch.

The prompt Specify first corner or <Polygon> is displayed.

Input P at the prompt and press Enter.

The prompt Specify first polygon point or is displayed.

Input values in the dimension fields and press Enter or click to identify the first point of the polygon that encloses the objects to stretch.

The prompt Specify next polygon point or is displayed.

Input values in the dimension fields and press Enter or click to identify the next point of the polygon.

The prompt Specify next polygon point or <Close> is displayed.

Input values in the dimension fields and press Enter or click to identify the next point of the polygon. The grip points of objects within the polygon display as red.

The prompt is repeated, allowing you to create multiple polygon points.

Input C to end the polygon creation process. The grip points of objects within the polygon display as red.

Note:
If required, more object grip points can be selected to stretch using multiple polygon selections.

You are then prompted to Specify first corner or <Basepoint>

Press Enter to specify the basepoint position.

The prompt Specify base point or is displayed.

Input values in the dimension fields and press Enter or click to identify the basepoint relative to which grip points are stretched.

The prompt Specify second base point or is displayed.

Input values in the dimension fields and press Enter or click to identify a second basepoint to stretch objects towards, relative to the first basepoint.

The objects are stretched and the command ends automatically.

Press ESC to cancel the command. Additional functionality is also available.

Polygon

Stretches objects using a polygon selection.

Back

Undoes the last action.

Close

Ends the polygon creation process.

Basepoint

SpecifIes the basepoint relative to which the grip points are stretched.

Displacement

Stretches the selected objects in relation to the zero point of the drawing. The stretch position is determined by the position of the cursor in relation to the zero point of the user coordinate system.

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