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AVEVA™ Unified Engineering

Stretch Objects with Box Selection

  • Last UpdatedApr 21, 2023
  • 2 minute read

Stretches objects using a box selection.

You are prompted to Select objects to stretch

Click to identify, or drag a rectangular fence around, the objects to stretch.

You are then prompted to Specify first corner or <Polygon>

Input values in the dimension fields and press Enter or click to identify the first corner of the box to enclose the objects to stretch.

You are then prompted to Specify other corner

Input values in the dimension fields and press Enter or click to identify the opposite corner of the box. The grip points of objects within the box display as red.

You are then prompted to Specify first corner or <Basepoint>

Note:
If required, more object grip points can be selected to stretch using multiple box selections.

Press Enter to specify the base point position.

You are then prompted to Specify base point or

Input values in the dimension fields and press Enter or click to identify the base point relative to which the grip points are stretched.

You are then prompted to Specify second base point or

Input values in the dimension fields and press Enter or click to identify a second base point to stretch objects towards, relative to the first base point.

The objects are stretched and the command ends automatically.

Throughout the stretch process you can press ESC to cancel the command. Additional functionality is also available.

Polygon

Press the down arrow key and select Polygon to stretch objects using a polygon selection. Refer to Stretch Objects with Polygon Selection for further information.

Back

Press the down arrow key and select Back to undo the last action.

Basepoint

Press the down arrow key and select Basepoint to specify the base point relative to which the grip points are stretched.

Displacement

Press the down arrow key and select Displacement to stretch the selected objects in relation to the zero point of the drawing. The stretch position is determined by the position of the cursor in relation to the zero point of the user coordinate system.

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