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AVEVA™ Unified Engineering

Roles of the Discipline Designers

  • Last UpdatedMay 26, 2023
  • 2 minute read

Clash Manager includes a security model that enables the administrator to specify the users who are to be the Members and Supervisors of each discipline and then to specify whether members or supervisors of particular disciplines may change Clash Status, acquire Clash Ownership, perform Clash Checks of the Current Element and/or add Comments to clash records (refer to Access Rights for further information).

Depending on the size and scope of the project, the administrator needs to decide what role the discipline designers will take in the clash resolution process. Typically, there are three approaches that can be taken:

  • ALL discipline designers have access to the Clash Manager reports and are responsible for ensuring the clash free status of their part of the 3D model. This approach is most suitable for medium to large projects where a large clash data set is anticipated and requires frequent review by all designers on a part time basis. For this approach, the Security Levels tend to be towards the Low state.

  • Discipline supervisors or a small number of nominated discipline designers are given access to the Clash Manager reports. These users are responsible for ensuring the clash free status of their discipline’s part of the 3D model. This approach is most suitable for small to medium projects where a small team of users can adequately manage and review the Clash Manager reports on a part-time basis. For this approach, the Security Levels tend to be at the Medium state.

  • An overall clash coordinator is responsible for ALL clashes on the project and is tasked to review the Clash Manager reports and perform clash resolution in consultation with discipline designers. This approach is most suitable for small projects where only a small clash data set is anticipated and can be easily handled by one person on a part time basis. For this approach, the Security Levels tend to be towards the High state.

The approaches described above are for guidance only but are typical of those taken by existing users in the deployment of Clash Manager. The administrator may decide to adopt one of the above approaches, or formulate their own solution to match specific project requirements.

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