Clash Detecting Design or Production Data
- Last UpdatedFeb 19, 2025
- 1 minute read
In Outfitting there are structural design data, termed Model and detailed design data, termed PRODUCTION. These two sets of data represent the same model item and occupy the same 3D space. In clasher you only want to clash against one of the sets of data.
The facility provides the option of switching the "obstruction" between Design and Production. The option will only be applied when ‘OBST ALL’ is in place, i.e. if the user has specified an explicit list of obstructions, then the settings will be ignored.
Example |
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OBSTRUCTION HULL DESIGN OFF |
Will not clash against hull Design items |
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OBSTRUCTION HULL DESIGN ON |
Will clash hull Design items - this is the default |
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OBSTRUCTION HULL PRODUCTION OFF |
Will not clash against hull Production items - this is the default |
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OBSTRUCTION HULL PRODUCTION ON |
Will clash against hull Production items |
Command Syntax
>---OBStruction----+--- HULL DESIGN ----.
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‘--- HULL PRODUCTION ---+--- ON -----.
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‘--- OFF ----+--->
Querying
Q CLASH OBSTRUCTION HULL DESIGN
Returns true/false
Q CLASH OBSTRUCTION HULL PRODUCTION
Returns true/false