Target Blocks
- Last UpdatedDec 08, 2025
- 2 minute read
The Target Blocks node is used to collect the blocks where the selected and cut panels should be included. If no target blocks are given the panels remain in the original blocks. The popup menu has the functions Add, Verify, Sort and Delete.

The Add function shows a list of blocks to pick from.
The Verify function makes sure the blocks are accessible and possible to modify.
The Sort function compares all panels under the Selected Objects node with the given target blocks and moves them provided that the panel is totally within any target block. A form confirming the handling of symmetrical panels is initially shown.

The first tick box is the same as in the job setup form while the next one control the breaking up of symmetry for panels where the port side and starboard instances fit in two different blocks that are not a block pair.
If the cutters do not match the target block boxes two different results can be obtained depending on the order of which dividing and sorting are applied. If sorting is done before any cutting, all panels totally inside any target block will not be cut as they are removed from the Selected Objects child nodes. On the other hand if all cutting is done before any sorting all selected panels intersecting a cutter will be divided. There can of course be any kind of combination between cutting and sorting to get the desired result.
The Delete function will remove the Target Blocks node. This will however not undo any sorting already done.