Operation
- Last UpdatedJan 18, 2024
- 1 minute read
There are several possibilities when defining the projection:
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SAME AS VIEW: |
Indicate an existing view in the drawing, and the projection will be the same as in the indicated view. |
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POINT VECTOR: |
Indicate a point in the projection plane, and a vector defining the normal to that plane. |
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THREE POINTS: |
Indicate a point in the projection plane, and two vectors defining the U-axis and the V-axis of the projection plane. |
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TWO CURSOR POSITIONS: |
Two cursor indications in an existing view defines the U-axis of the new projection, the V-vector is the same as the normal to the projection indicated. A third cursor indication defines the normal, and thereby the observer side, of the new projection plane. |
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3D ROTATE: |
Starting from an existing view the user defines the new projection by rotating around the co-ordinate axes. This can be done either in predefined steps, or in arbitrary steps via keyboard input. The resulting projection is shown with a small co-ordinate system in the drawing. |
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PREDEFINED PROJECTION: |
There is a possibility to define 5 standard projections in the default handling, and each of these is displayed and is accessible as a direct choice. |