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Hull and Outfitting

3D View Menu

  • Last UpdatedNov 17, 2025
  • 7 minute read

Clicking View on the main menu bar to display the following options:

Right clicking in the 3D Graphical View window display the following options:

Middle Button Drag

The Middle Button Drag menu is used to set the action of subsequent middle mouse button drag operations on a 3D View.

The model displayed in a 3D View can be zoomed, rotated or panned (according the menu option selected) by pressing the middle mouse button or mouse wheel over the 3D View and moving the mouse.

Middle mouse button drag operations can also be set using function keys and buttons on the 3D View: F2 for Zoom In/Out, F3 for Pan and F5 for Rotate.

Note: Walk mode is inactive unless the 3D view is displayed in perspective.

>Zoom Rectangle

Enables you to perform a zoom-in operation by dragging out a rectangle around the volume required to fill the 3D View.

>Zoom In/Out

Enables you, with the middle mouse button held down, to magnify or reduce the view by moving the mouse up (away from you) to zoom in, or down (towards you) to zoom out.

The middle mouse button can be set in this mode by using the View main menu, the View , the Zoom In/Out button on the 3D View Window and the F2 button on the keyboard.

>Rotate

In this mode, hold down the middle button and move the mouse up/down to rotate the view vertically or left/right to rotate the view horizontally. The initial movement determines the axis of rotation; to rotate about the other axis, release and press again the middle button.

The middle mouse button can be set in this mode by using the View main menu, the View, the Rotate button on the 3D View Window and the F5 button on the keyboard.

> Pan

Lets you move across the view in any direction. In this mode, hold down the middle button and move the mouse towards the part of the view that you want to see.

The middle mouse button can be set in this mode by using the View main menu, the View, the Pan button on the 3D View Window and the F3 button on the keyboard.

> Walk

Selects walkthrough mode, in which the eye point moves towards or away from the model (only works in perspective views). In this mode, hold down the middle button and move the mouse up to walk towards the model or down to walk away from the model.

The middle mouse button can be set in this mode by using the View main menu, the View, the Walk button on the 3D View Window and the F6 button on the keyboard.

Printing the 3D View

The content of the active 3D View Window can be output to a printer by clicking on View>Print Graphics.

This displays a standard Windows Print form, giving you the ability to select a printer, set the number of copies to produce, and set properties of the print.

Copy the 3D View to the Windows Paste Buffer

The content of the active 3D View Window can by copied to the Windows paste buffer by clicking on one of the View > Copy Image options. The options 640x480 up to 1600x1200 refer to the resolution of the image copied to the paste buffer.

The copied image can be pasted into another Windows application that supports picture objects, such as a Word Processor or picture-editing package.

Zoom To

Zoom To zooms and pans the 3D View to get the required part of the 3D model to fill the view window.

>Selection

The current element, or the graphical selection if one exists, fills the 3D View.

>Identify Element

This allows you to center the view on an identified element in the graphics, and zooms the view such that the identified element fills the 3D View window.

Note: Identifying an element with a pointer pick in this way does not set the selected element to be the Current Element.

>Entire Draw List

This centers the view on the center point of the entire draw list and zooms the view so that all the elements in the display list fill the 3D View window.

Walk To

Walk To zooms and pans the 3D View to get the required part of the 3D model to fill the view. Walk To differs from Zoom To in that it removes items between your eye position and the target item that are not in the immediate vicinity of the target item. Items in the immediate vicinity of the target will continue to be displayed, so it may be necessary to remove items still obscuring the target item by removing them from the Draw List.

Save View and Restore View

Save View stores the current state of a 3D view so that the view direction and magnification can be restored when required. Up to four views can be saved at any one time.

Restore View allows you to select a saved view and change the active 3D view settings to the saved values. Any of the views 1 to 4 that do not contain saved view details are greyed out.

Views can also be restored by using the Restore View buttons on the left side of the 3D View Window.

Look, Plan and Isometric

Look

Allows you to select from a range of orthogonal views.

Plan

Allows you to view the model from above.

Isometric

Lets you select any of the four isometric views.

Set Centre Of View

Set Centre Of View allows you to pan the 3D view such that the identified element or screen position is centered in the 3D view.

>Selection

This centers the 3D view on the current element, or on the graphical selection if one exists. >Identified Element¼

This allows you to center the 3D view on an element picked with the mouse pointer.

Note: Identifying an element with a pick in this way does not set the picked element to be the Current Element.

>Screen Pick

This allows you to identify a position (which could be in free space) in a 3D view to become the centre of view.

Clicking on the 3D view with the middle mouse button also performs this operation.

Settings

The View > Settings menu appears on the main View menu only. It is not on the view .

>Eye, >Shaded, >Borders and >Perspective

These menu commands control the Eye, Shaded, Borders and Perspective modes.

>Black Background and >White Background

Sets the background colour of the currently active 3D View to black or white. Black is recommended as the standard working colour for the view background. White can be the best choice of background colour if a 3D view is to be printed, or its contents copied to another application.

Other 3D view background colours can be set by using the 3D View Options form found under Settings > Graphics, 3D Views tab, and the 3D View Control form found under Display > View Control¼.

>High Quality

This feature can be used to toggle between ‘high’ and ‘standard’ quality images of the Design model. A high quality image is slower to draw and manipulate than a standard quality one.

This option does not affect the Arc Tolerance property on the Representation tab of the Graphics Settings form (Settings > Graphics). This is an independent property that allows you to control the display quality of some of the more complex elements in Marine.

>Show Tooltips

This feature toggles a ‘Tooltip’ function. If enabled, the name of the element under the mouse pointer is displayed in the Tooltip.

>Animations

This feature toggles smooth pan and zoom operations in 3D View when the Zoom To and Walk To options are used. The zoom operation is animated to show the transition from the original view definition to the final view definition. This feature only operates if the system determines that the hardware is capable of performing a smooth pan and zoom with the size of model displayed in the 3D View.

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