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Hull and Outfitting

Specifying Axes

  • Last UpdatedNov 27, 2025
  • 1 minute read

Keywords:

AXES

Description:

Lets you specify and position a set of axes on the display. The axes represent the compass directions of the World co-ordinate system and may be positioned anywhere on the display.

Axes remain visible until they are switched off or deleted. Switching axes off renders them invisible, whilst deletion removes them altogether. Switched-off axes can be made visible again by switching them back on.

Examples:

AXES AT @

Positions a set of axes at the graphics cursor.

AXES HEIGHT 300 AT @

Positions a new set of axes at the graphics cursor, with a height of 300mm (default size is 1000mm).

AXES OFF

Removes axes from the screen (although they still exist).

AXES ON

Redisplays axes as previously shown.

AXES DELETE

Deletes axes (that means, AXES ON will have no effect).

Command Syntax:

             .---------<---------------------------.

            /                                      |

>-- AXEs --*-- HEIght value -----------------------|

           |                                       |

           |-- AT <bpos> --------------------------|

           |                                       |

           |-- AT  POLar <bdir> DISTance <uval> ---'

           |                                       

           |-- AT @ ----.

           |            |

           |-- ON ------|

           |            |

           |-- OFF -----|

           |            |

           |-- DELete --|

           |            |

           ‘------------+----------------------------->

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