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Hull and Outfitting

Blending Sheet

  • Last UpdatedSep 28, 2023
  • 1 minute read

Used to attach blend attributes to a network of edges and vertices and then generate and unite the blend surfaces. For a detailed explanation of blending concepts refer to Blending Dialog.

When blending edges, the User may either select a group of one or more edges and immediately process the blends or attach blend attributes to edges then fix the blends in a User controlled order.

The Inquire and Delete buttons can be used to list or erase the attributes of an edge or vertex.

The Surface button is used to produce the blend surfaces without uniting them with the original entity. This can be useful when checking at which point a blend failed.

The other buttons functionality is explained with reference to the pages.

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