Quick Pipe Routing
- Last UpdatedJan 15, 2026
- 2 minute read
Quick Pipe Routing is used when the head and tail of the branch has been defined but the route between the two has not, implied pipe is not shown. (ill defined route = dotted line). The mouse is used to define the direction of the pipe route, elbows or bends are automatically inserted when the route changes direction.
Bad alignment between two components, where the leave direction and arrive direction of adjacent elements do not match, (this could be due to the current design tolerance settings, for example: offset, angle and ratio).
Arrive or Leave where Head or Tail is undefined, where the end directly adjacent to a component is unset or ill-defined. An unset end is where the Head or Tail has its attributes left in the default state, whereas an ill-defined end is where, when the reference is set, the position is not with the reference item or when the end reference is not set, hence the end connection is unset.
Click on the dotted line (ill-defined route), which then turns green, from the main menu bar, select Model Editor. for further information on the Model Editor, refer to Model Editor Mode for further information.

The Quick Routing Handle are displayed at the head and tail of the ill-defined route. Ill-defined routes are where the Head or Tail of a Branch have defined but the route between has not.

You can now create a pipe run between the head and tail of the branch, using the mouse, the quick routing handles and the options available from the Model Editor. for further information on these options. With the exception of slope functionality which is only available in the piping application. Refer to Slope for further information.
A change of direction is displayed in the 3D graphical view and the design explorer as a elbow or bend (dependent upon the specification). To make the choice of elbows or bends, right click on the cardinal direction handles, the Model Editor menu is displayed:

Select Component Choice > Use Elbows.
