Hull Mark Update - *12.1.SP3*
- Last UpdatedNov 05, 2025
- 1 minute read
Description
Hull Marks are now stored in the data base as one object containing all relevant curves and plates. All Hull Marks are stored below a node in the data base structure, a Hull Mark world, which needs to be defined prior to any definition of new Hull Marks. The syntax of the command to create the Hull Mark world is:
NEW HMKWLD /<name> DB <team>/<dbname>
Benefits
A Hull Mark object is now acting as a container for all relevant hull mark information and can be used as any other objects, for example,. to drag into the canvas for display. Parts generated from Hull Marks are linked to the Hull Mark object.
Compatibility Constraints
Old Hull Mark objects are not converted into the new format, but can be used as before when for example, marking on plate.
The naming of Hull Mark plate objects is changed. They are now named in the following way:
<Hull Mark name>-<running number>
For More Information
Refer to User Guide Hull Detailed Design / Miscellaneous Functions / Hull Marks
Affected Programs
AVEVA Marine Structure Design, AVEVA Marine Detail Design