Transformation Functions - BUMP
- Last UpdatedDec 19, 2023
- 1 minute read
With this function, a part can be moved a distance determined by the system, in a specific direction given by the user. The distance is the largest distance the part can be moved
without overlapping any other part, the parent plate or any cut free geometry. Default clearances between parts and between a part and the parent plate is taken into account
when the distance is determined.
The BUMP function menu is displayed modally and all other transformations can be performed at any time.
The parts can be transformed in nine different directions:
+x along the positive x-axis
-x along the negative x-axis
+y along the positive y-axis
-y along the negative y-axis
+x +y along the positive x-axis, along the positive y-axis
+x -y along the positive x-axis, along the negative y-axis
-x -y along the negative x-axis, along the negative y-axis
-x +y along the negative x-axis, along the positive y-axis
dir along any direction which is indicated by two cursor positions
In the four directions which are a combination of transformations along the x and y axes the system alternates between transformations in the x and y directions until it is not possible to move the part any further.
When the bump function is used in TRANSFORM it is possible to bump several plate parts simultaneously.