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Hull and Outfitting

Surfaces Commands in Initial Design Surface

  • Last UpdatedSep 29, 2023
  • 3 minute read

SURFACES \ PLANE...

Brings up the Plane dialog, which is used to create a single sided plane.

SURFACES \ CYLINDER...

Brings up the Cylinder, which is used to create a single sided partial cylindrical surface.

SURFACES \ CONE...

Brings up the Cone, which is used to create a single sided partial conical surface.

SURFACES \ SPHERE...

Brings up the Sphere, which is used to create a single sided partial spherical surface.

SURFACES \ TORUS...

Brings up the Torus, which is used to create a single sided partial toroidic surface.

SURFACES \ REVOLVED...

Brings up the Revolved Surfaces Dialog dialog, which is used to create a revolved surface through one of the available methods.

SURFACES \ SWEPT...

Brings up the Swept Surfaces Dialog dialog, which is used to create a swept surface through one of the available methods.

SURAFCES \ INTERPOLATED

This gives the following options:

FORMED

If selected, the User is prompted to interactively pick (from one of the graphics views) two or more cross section curves (spanning the length of the required surface). A surface is created by skinning across these curves.

3 BOUNDARIES

If selected, the User is prompted to interactively pick (from one of the graphics views) the three connected boundaries from which to create a surface.

4 BOUNDARIES

If selected, the User is prompted to interactively pick (from one of the graphics views) the four connected boundaries from which to create a surface.

SURFACES \ OFFSET...

Brings up the Offset dialog, which is used to create a parallel face.

SURAFCES \ COVER

This gives the following options:

LOOP

Create a planar face by picking a closed joined circuit of continuous planar edges.

LOOP WITH HOLES

Create a planar face with holes, by picking a series of closed joined circuits (first is the external boundary of the surface).

COVER EDGE CIRCUIT

If selected, the User is prompted to interactively pick (from one of the graphics views) a series of connected planar edges to create a planar face.

SURFACES \ MESH...

Brings up the Surface Mesh Manipulation dialog (see Mesh), which is used to alter (including fairing) the control points of a face.

Note:
In order to be able to edit a face it must not be joined to any others.

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