Rotate
- Last UpdatedOct 05, 2023
- 1 minute read
The five methods all rotate the selected entity the specified Angle (in degrees) about a defined axis, either:
X, Y,Z
Rotates around one of the global axes.
Between Vertices
Rotates by an angle defined by two selected vertices.
Vector
Rotates by an angle defined by a vector and origin point.
Note:
If not specified explicitly (using Start Point), origin point is defaulted to (0,0,0))
for the vector.
With the Copy & Repeat option selected, a copy of the object is created and then rotated, as many times as requested (each time using the last created object as the start point).