Equipment Overview
- Last UpdatedNov 24, 2025
- 1 minute read
This User Guide details how to work with equipment within the Design Module. In practice you will usually create and manipulate equipment using the Design Template application, within which you can create equipment that is available for all projects by associating it with a catalogue. This is particularly useful when an item is a bought-in item that may be purchased from a standard set of items from a 3rd party.
There are occasions when an item will be specific to a project or be manufactured as a one-off bespoke item for a project. It that case it may not be appropriate to define the item within a catalogue or have it available for other projects.
Equipment items consist of a collection of primitives, arranged in such a way that they physically model the real life object to some degree. When you build equipment, you need to decide how you want to model the object, just as you would if you were building a plastic model. The only difference in terms is that you model the object at full size rather than working to a scale.