Please ensure Javascript is enabled for purposes of website accessibility
Powered by Zoomin Software. For more details please contactZoomin

Hull and Outfitting

Entities of the Geometry Macro

  • Last UpdatedJan 20, 2023
  • 1 minute read

A geometry macro used for a drawing or a sub-picture may generate the following entities:

  • point

  • vector

  • line

  • arc

  • circle

  • contour

  • spline

  • symbol

  • text

  • text file

  • layer

  • line type

  • attribute

  • note

  • hatch pattern

A geometry macro used for volumes may generate the following entities:

  • point

  • vector

  • parallelepiped

  • cylinder

  • cone

  • spherical segment

  • general cylinder

  • toroid

  • polygon

  • rotational primitive

  • attribute

One geometry macro can define either a 2D drawing/sub-picture or a 3D volume. However, some of the volume primitives use 2D entities as parameters.

Related Links
TitleResults for “How to create a CRG?”Also Available in