Split Point Details
- Last UpdatedDec 08, 2025
- 2 minute read
A split point or an end limit is defined in the "Connection" element in "End1" or "End2" element of a "ShellStiffener". As shown below, the split point can be defined by a complete curve definition, a plane or by an existing object. In case the split results in multiple intersection points, an approximated "point" can be given in the "Approx" element:

The attributes of the Connection element are:
|
Type |
A valid AVEVA Marine connection code, optional element. |
|
Clearance |
The clearance between the "true" stiffener end point and the end point of the trace curve. The clearance will be calculated against the plane select by the "Plane" attribute, see below. Note that any value given by "Clearance" will override the connection code. Optional element. |
|
Plane |
The plane against which the clearance will be calculated. Possible values: Cutting The endcut will be parallel to the plane of the splitting object. Frame The endcut will be parallel to the X plane. Buttock The endcut will be parallel to the Y plane. Waterline The endcut will be parallel to the Z plane. Optional attribute, default value is "Cutting". |
An approximated "point" can be given in the "Approx" element. The "point" is defined by three attributes: "X", "Y" and "Z". You don’t have to give all, one of them is enough:
|
X |
X-coordinate value, optional attribute. |
|
Y |
Y-coordinate value, optional attribute. |
|
Z |
Z-coordinate value, optional attribute. |
The "Curve" element is the same as described in Seam Element.
The "PrincipalPlane" element has one attribute:
|
X, Y or Z |
A single coordinates value in AVEVA Marine format. Examples: "FR10+100", "LP10-250", "14000". |
The "Plane" element is documented in Plane/ByPlane Element.
The "Stored" element should be used when the split point is an existing model object. It has the following attributes:
|
ObjType |
The type of object, possible values are "HullCurve", "Plane", "PlanePanel", "Seam" and "ShellProfile". Required attribute. |
|
ObjId |
The name of the object. Required attribute. |
|
Refl |
Indicated whether the object should be used in its normal or reflected position. Possible values are "true" and "false". Optional attribute, default value is "false". |