JOIN
- Last UpdatedOct 06, 2023
- 1 minute read
Purpose
Logically connects adjacent objects under one identifier.
Syntax
JOIN ( PATCH < $W $W > < /ALL > ! CURVE < $L > )
< /LAYER $N >
Description
Join logically connects selected adjacent objects and stores the new object using the identifier of the first object selected. Join can be used to connect patches to patches, curves to curves or edges to edges. The original objects are not modified by join, for example, if two patches are joined, the result will be one patch with two faces, where the faces are identical to the original patches.
When joining patches, if the adjacent boundaries do not match exactly then the edge between the two faces of the joined object will be handled by ACIS as an external edge and may cause problems with planar intersections.
The objects to join can be selected either via the cursor or by name. The command can also be used to automatically join all patches using the /ALL qualifier.
Command Qualifiers
|
PATCH |
Join patches. |
|
$W |
The name of an patch to join. |
|
$W |
The name of an patch to join. |
|
CURVE |
Join curves. |
|
$L |
A list of curves to join. |
|
/ALL |
Specifies that all patches are to be joined. |
|
/LAYER $N |
Specifies a layer number on which the resulting patch is stored. |