List of Command and Function
- Last UpdatedOct 06, 2023
- 3 minute read
List of Commands and Function
|
Command |
Function |
|---|---|
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Align the edges of two patches |
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Generate a 2D arc segment primitive |
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Create a surface from a set of predefined curves |
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Generate a blend along an edge between faces |
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Change patch to a boundary fitted patch |
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Generate a 3D block primitive |
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Changes the entity type of an object |
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Checks objects for irregularities |
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Used to extend a 2D cline |
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Terminate access of the current model |
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Control the colour of individual elements. |
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Logically link two separate entities |
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Perform a boolean intersection on two entities |
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Merge two surface entities |
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Generate a 3D conic primitive |
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Copy the selected entity |
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Generate a planar face from an edge circuit |
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For manipulation of surface control points |
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Generate 3D primitives from construction curves |
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Calculate the intersection of two curves |
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Generate a 3D cylindrical primitive |
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|
Command used in software development (AVEVA use only) |
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Delete a selected entity from a model |
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Convert a face or edge to a separate entity |
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Generate a listing of all objects or a frame table |
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Draw planar intersections through a model |
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Calculate the minimum distance between two entities |
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Convert a surface to a shell |
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Generate a 2D elliptical primitive |
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Convert a closed shell to a solid |
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Regenerates facets for a shaded window |
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Terminates the current Surface session |
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Exports a file of the prescribed type |
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Creates an arc segment between two curves |
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Generates a 2D curve primitive with the cursor |
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Creates a group object |
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Performs a hidden line removal on the selected image |
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Displays the id of an entity selected via the cursor |
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Imports a file of the prescribed type |
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Imprints the intersection of two entities on their faces |
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Insert the contents of a Surface datastore into the current datastore |
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Creates an instance of a group |
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Logically join two entities at their common edge |
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Alter the distribution of vessel sections |
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Control the placing of entities on layers |
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Generate a 2D line primitive |
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To define and output an offset table |
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Alter the graphics display mode |
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Generate a 2D Naca (aerofoil) primitive |
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Create a new entity by displacing an existing entity |
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|
Pan a graphics display view |
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Generate a 2D planar primitive |
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Control the layout and generation of a plot file |
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Generate a point primitive |
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Calculate the geometric properties of an entity |
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Generate a 3D pyramid primitive |
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Import a curve or patch as knots and control points |
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Repeat a rolled back operation |
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Change the id of an entity |
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Render a selected view |
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Reset a selected view to fit the model |
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Reverse the side of all surface patches in a body |
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Reverse the side of a surface or curve |
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Save the current Surface model |
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Scales curves |
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Scales patches |
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Separate two logically combined entities |
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Convert a shell into a surface |
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Generate a 3D spherical primitive |
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Splits solid bodies using an orthogonal or single sided surface |
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Perform a boolean subtraction on two entities |
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Generate a 3D swept surface from two curves |
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Flips neighbouring triangular patches |
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Thickens a sheet surface to create a solid body |
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Generate a 3D toroidal primitive |
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Geometrically transform a selected entity |
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Truncate two intersecting curves |
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Create a 3D primitive tube by radius and curve axis |
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Undo a sequence of modelling functions |
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Perform a boolean unite operation |
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Set the current input and output units |
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Specify units for interpretation of values in the X, Y and Z-axes. |
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Alter the distribution of vessel waterlines |
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Checks consistency of joined patches |
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Display the coordinates of a selected vertex |
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Assign a view to a graphics display window |
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Dump the contents of a graphics window to a file |
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Set the orientation of the working coordinate system |
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Sets the parameters for the X-axis (including the frame table) |
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Mark or show elements for export |
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Sets the parameters for the Y-axis (including the frame table) |
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Sets the frame table for the Z-axis |
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Increase or decrease the viewing area of a selected view |